For years, dating back to the Athlon line, I had been using AMD processors for my builds and had been waiting in anticipation for Ryzen’s release, which debuted in February of this year. I had been using an overclocked FX-8350 for a few years, which meant there was no upgrade path in sight that didn’t require a full architecture and socket change, whether that be AMD or Intel.
Back in early November, Nvidia started bundling telemetry services with their drivers. Gamers Nexus did an analysis where they inspected data transactions via Wireshark. Their focus seemed to be moreso on dispelling the rumors of personally identifiable information being sent unencrypted, as they didn’t decrypt any of the encrypted traffic. Their results yielded from an hour of testing that nothing was being sent, the services were seemingly dormant.
So I’m about 8 months late to posting this. Granted, I’m quite behind on posting a lot of developments (sleep deprivation puns). Anyway, Seachem Doser is an Android app that I developed a while ago that serves as a “dosage/quantity calculator” for various products Seachem offers.
Recently there have been a lot of people asking how to map controls in Ace of Spades. For those who don’t know, Ace of Spades allows controls to be configured via scan codes by editing the controls.ini file located in the installation directory. Within the file, there is a URL that links to a scan code chart. For the most part, this chart will suffice, until you realize that Ace of Spades uses DirectInput scan codes, which can...
It hasn’t been long since the last update, but since than Ace of Spades 0.60 Beta has been released with some new file formats and a bunch of cool new features.
Well, it’s been well over a month since the last update so I figured one was due. There are a lot of changes trying to polish a few existing features, as well as some new ones. A new update should be out in due time (a lot sooner next time hopefully) with some more features I’ve been wanting to add for quite some time.
Well Ace of Spades 0.58 is out now so it’s time to release an update for Spadille. It’s been updated to support the shotgun and new sounds files. Admin tools have also been added allowing server admins to easy manage the new ban lists and admin lists. One particular feature is banlist syncing, where the global blacklist (seen here) is appended to the existing banlist. Any subsequent syncs will appropriately add any new bans, as well as remove any...
Spadille 1.4.6 is now available for download. This update consists more of a interface makeover compared to 1.4.5 along with a few bug fixes. The player count bug where it was displaying several thousand players online has since been fixed (hopefully that will be real someday).