Well, over a year and a half later, I suppose I should release Spadille 1.6 eh?
A few months back, I wrote a [post](http://www.nateshoffner.com/2013/03/a-well-deserved-apology “A Well-Deserved Apology) where I apologized to Mathew Kemp (aka Sniped) from Jagex. I finally felt as though I had some closure. Some peace of mind. Everything changed when the Jagex nation attacked.
Months ago, amidst the chaos and commotion that is IRC, there were constant discussions with Jagex’s community managers Sniped (Mathew Kemp) and SallyTheButcher (Sally Da Costa). Conversation was often heated regarding the Ace of Spades community. This was primarily due to the Jagex community managers waving unwarranted sense of know-all in regards to the game and community based off “experience” from other games/communities. Most of which were dropped months after being launched, so they refused to properly cite said “experience”. Through all the bickering, I think it’s fair to say that nobody bumped heads more than Sniped and myself (IRC handle “StackOverflow”). This post is primarily directed at Sniped but occasionally Jagex as a whole.
This is just a small guide on how to setup PySnip on Linux. If you want to set it up on Windows, there is already a featured server here.
Only a tad bit late on this one. Figured I’d post about it though.
Since I keep getting messages from every direction about this, I figured I’d make a post.
Wanna know something that makes you feel like a dead-beat?
Recently there have been a lot of people asking how to map controls in Ace of Spades. For those who don’t know, Ace of Spades allows controls to be configured via scan codes by editing the controls.ini file located in the installation directory. Within the file, there is a URL that links to a scan code chart. For the most part, this chart will suffice, until you realize that Ace of Spades uses DirectInput scan codes, which can differ from those on the chart.
It hasn’t been long since the last update, but since than Ace of Spades 0.60 Beta has been released with some new file formats and a bunch of cool new features.
Well, it’s been well over a month since the last update so I figured one was due. There are a lot of changes trying to polish a few existing features, as well as some new ones. A new update should be out in due time (a lot sooner next time hopefully) with some more features I’ve been wanting to add for quite some time.
Well Ace of Spades 0.58 is out now so it’s time to release an update for Spadille. It’s been updated to support the shotgun and new sounds files. Admin tools have also been added allowing server admins to easy manage the new ban lists and admin lists. One particular feature is banlist syncing, where the global blacklist (seen here) is appended to the existing banlist. Any subsequent syncs will appropriately add any new bans, as well as remove any bans which have been removed from the global blacklist.
Spadille 1.4.6 is now available for download. This update consists more of a interface makeover compared to 1.4.5 along with a few bug fixes. The player count bug where it was displaying several thousand players online has since been fixed (hopefully that will be real someday).
Spadille 1.4.5 has now been released. This released includes quite a few bug fixes along with a bit more polishing of the program itself, both under the hood and with aesthetics.