Posts tagged with 'spadille'
Spadille 1.6 - Better Late Than Never?
October 30, 2013

Well, over a year and a half later, I suppose I should release Spadille 1.6 eh?

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Spadille Broken (for the time being)
December 13, 2012

Since I keep getting messages from every direction about this, I figured I’d make a post.

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Spadille 1.5.1
March 20, 2012

Just released a small patch for Spadille. Fixes some bugs listed below...

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Spadille 1.5 - Fashionably Late
March 19, 2012

Wanna know something that makes you feel like a dead-beat?

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Spadille 1.4.9 - Ready for Ace of Spades 0.60 Beta
September 29, 2011

It hasn’t been long since the last update, but since than Ace of Spades 0.60 Beta has been released with some new file formats and a bunch of cool new features.

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Spadille 1.4.8 Released
September 19, 2011

Well, it’s been well over a month since the last update so I figured one was due.  There are a lot of changes trying to polish a few existing features, as well as some new ones. A new update should be out in due time (a lot sooner next time hopefully) with some more features I’ve been wanting to add for quite some time.

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Spadille 1.4.7 Released
August 12, 2011

Well Ace of Spades 0.58 is out now so it’s time to release an update for Spadille.  It’s been updated to support the shotgun and new sounds files. Admin tools have also been added allowing server admins to easy manage the new ban lists and admin lists. One particular feature is banlist syncing, where the global blacklist (seen here) is appended to the existing banlist. Any subsequent syncs will appropriately add any new bans, as well as remove any...

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Spadille 1.4.6 Released
August 05, 2011

Spadille 1.4.6 is now available for download.  This update consists more of a interface makeover compared to 1.4.5 along with a few bug fixes.  The player count bug where it was displaying several thousand players online has since been fixed (hopefully that will be real someday).

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Spadille 1.4.5 Released
July 30, 2011

Spadille 1.4.5 has now been released. This released includes quite a few bug fixes along with a bit more polishing of the program itself, both under the hood and with aesthetics.

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