So after some deliberation, procrastination, and soda, I’ve decided to become an ever-so trendy WordPress adopter. I’ve been using WordPress for a for months, but only a few times and it was working parallel to my own site I hand wrote.

I was originally going to “embed” WordPress into my own site design using “The Loop”, but my lack of patience got the best of me.  There were also a few browser incompatibilities with my layout. I won’t mention any names coughInternet Explorercough. So I figured what the hell, and decided to go with WordPress.  I just have to get some back-end stuff situated before everything is back on track.

Moral of this story: I tend to avoid content management systems. I much prefer writing everything out myself, that way I know how everything works and who to blame if/when something goes wrong.


Okay, if there’s one thing I’ve been notified of more than anything, it’s Spadille. I’ve received countless emails (disregard that, it was ~75) about it being broken. I would like to take some time out to come up with some excuses.

  • I held off releasing it for a while because of a bug with Ace of Spades where it would wipe out the configuration files at random.
  • There was a LOT of refactoring, during which I was constantly being interrupted, which any programmer can tell you is a nightmare.
  • Battlefield 3
  • Procrastination
  • Laziness
  • Battlefield 3

But fret not, it will be out soon. I just want to make sure things are situated with my server and any bugs I can find are patched before release.

It hasn’t been long since the last update, but since than Ace of Spades 0.60 Beta has been released with some new file formats and a bunch of cool new features.

I was hoping to add more stuff in this release, but kind of had to push it out due to the amount of messages I’ve received about bugs with 1.4.8 because of new INI formats and lack of support for new 0.60 features such as windowed mode and mouse sensitivity.


Change Log:

  • Fixed bug with incorrect installed version format
  • LocalHost and external IP are regarded as the same server on join
  • Attempting to open duplicate server console brings current one to focus
  • Added support for new KV6/WAV files for 0.60 in mod manager
  • Increased screenshot capture speed
  • Fixed bug with screenshot collisions
  • Fixed bug with multiple columns trying to fill to right
  • Added option to show server name in title of windowed mode
  • Ping filter now associated with filtering method
  • Added option to toggle ping strength indicators
  • Extendened screenshot funcationailty to windowed mode
  • Added option for mouse sensitivity in general game settings
  • Added option for windowed mode in general game settings
  • Redesigned config editor/changed to general game settings
  • Redesigned Spadille settings dialog
  • Fixed missing mod manager buttons
  • Fixed bug with mass ping update requiring two attempts
  • Re-added URL column (hidden by default)

Well, it’s been well over a month since the last update so I figured one was due.  There are a lot of changes trying to polish a few existing features, as well as some new ones. A new update should be out in due time (a lot sooner next time hopefully) with some more features I’ve been wanting to add for quite some time.


Change Log:

  • Added support for TIFF screenshot format
  • Added wait period in between blacklist synchronizations
  • Fixed admin dialog locking up during blacklist sync
  • Improved master server flood protection
  • Removed refresh speed options
  • Added option to automatically refresh server list
  • Added error handling to converter
  • Refreshing server list cancels ping operation if running simultaneously
  • Consolidated network requests
  • Added option to cancel ping operation
  • Removed deprecated code and dependencies
  • Switching tabs while pinging servers now halts process
  • Added ping signal strength icons
  • Changing name in config editor now updates stats section
  • Refreshing list during ping updating now stops ping update
  • Fixed bug with maps not properly loaded in VOXED in map manager
  • Fixed bug with blacklist filter not properly saving
  • Fixed bug with utilities not showing in taskbar when launched from start menu
  • Added menu options to remove existing favorited/blacklisted servers
  • Added option to config editor to disable hit indicator
  • Added option to set filter method to blacklist or whitelist (blacklist by default)
  • Saved maps now use MM-DD-YYYY instead of UNIX time
  • Added support for copying multiple screenshots
  • Added support for Ctrl+C to copy screenshots
  • Screenshots now load asynchronously
  • Redesigned screenshot manager with image preview
  • Added option to play sound when capturing screenshot
  • Added option to filter servers based on ping limit
  • Filters are no longer processed unless there is actual servers to be filtered
  • Fixed bug with update timestamp not showing on first refresh
  • Fixed bug when opening config editor and invalid clan prefix
  • Fixed possible bug when fetching external IP